User contributions for MMoore

A user with 315 edits. Account created on 31 January 2024.
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22 February 2024

21 February 2024

  • 23:5423:54, 21 February 2024 diff hist +52 DwarfNo edit summary Tag: Visual edit
  • 23:5223:52, 21 February 2024 diff hist +43 N FaeCreated page with "Pixie Satyr Sidhe Sluagh" Tag: Visual edit
  • 23:4923:49, 21 February 2024 diff hist +16 Wild RacesNo edit summary Tag: Visual edit
  • 23:4823:48, 21 February 2024 diff hist +29 N Wild RacesCreated page with "Goblin Ogre Orc" Tag: Visual edit
  • 23:4523:45, 21 February 2024 diff hist +58 N ElfCreated page with "Deep Elf Desert Elf Forest Elf High Elf" current Tag: Visual edit
  • 22:5222:52, 21 February 2024 diff hist +3,532 N WayfarerCreated page with "{| class="wikitable" |Wayfarer | |- | colspan="1" rowspan="4" | |Knowledge Geography and Planes are 1SP cheaper/rank |- | |- | |- | |- |Open Passage |In your early studies you learned how all points are bound by a single force, Ley. It is the power that teathers the universe together, and you are slowly mastering your abilitiy to weave it. All abilites that use Weave points follow a set of rules. Once the ability is activated, the effect will only last while you maintain..." Tag: Visual edit
  • 22:5122:51, 21 February 2024 diff hist +14 BackgroundsNo edit summary Tag: Visual edit
  • 22:5022:50, 21 February 2024 diff hist +2,830 N WoodsmanCreated page with "{| class="wikitable" |Woodsman |Bloodhound |- | colspan="1" rowspan="4" |1st Level |Recieves Power: Short Bow or Long Bow |- |Survival x 1/reset |- |Knowledge Geography and Nature are 1 SP cheaper/rank |- | |- |Follow the Clues |By spending at least 15 minutes studying a scene, this can allow you to uncover information about the scene. This will be up to the Marshal the degree of the information provided. Typical information gained can be things like: how many people wer..." Tag: Visual edit
  • 22:4822:48, 21 February 2024 diff hist +2,462 N UndertakerCreated page with "{| class="wikitable" |Undertaker |Priest |- | colspan="1" rowspan="4" |1st Level |Knowledge- Cycle is in Class |- |Not Ready- 1/Encounter can Stabilize a target on a 1 count |- | |- | |- |Last RIghts |Death is not the final stage of existence as many would believe; though once your spirit has passed on the body remains. The ability safeguards the deceased, ensuring that no harm will come to their body after burial, including being raised as Undead. This ability takes 2 m..." Tag: Visual edit
  • 22:4722:47, 21 February 2024 diff hist +2,193 N TraderCreated page with "{| class="wikitable" |Trader |Merchant |- | colspan="1" rowspan="4" |1st Level |Evaluate Item at no Cost |- | |- | |- | |- |Trading |You can always find a deal no matter where you are. This can only be done at Checkin or Logistics, and are limited in how much product you can move. The limit trade is 250 Copper in Value per Rank of Mercahnt. You can preform one of the following: Swap- You can swap components out for a different type of the same rank. Offload- You can sell..." Tag: Visual edit
  • 22:4622:46, 21 February 2024 diff hist +3,187 N PerformerCreated page with "{| class="wikitable" |Performer |Charlatan |- | colspan="1" rowspan="4" |1st Level |Knowledge History is 1 SP cheaper/rank |- |Earn 2 silver each game/character level |- |Recieves Power: Lightning Reflex |- | |- |Sleight of Hand |Sometimes being a smooth talker is just a diversion for what is really going on. This skill allows the character to perform actions that others won’t notice. To use this ability, the character must clip a medium binder clip to the targets pouc..." Tag: Visual edit
  • 22:3922:39, 21 February 2024 diff hist +1,316 N OutlawCreated page with "{| class="wikitable" |Outlaw |Informant |- | colspan="1" rowspan="4" |1st Level |Disable is in Class |- |Knowledge ?? is in Class |- |Recieves Power: ?? |- | |- |Rumors- |· Catch local rumors of things going down; sometimes this can even be used to find an odd job. |- |In the Know |Find out what is going on in a specific order at the lowest level, meaning what the order is currently working on or dealing with is. |- |Word on the Street |Find or locate a place or person..." Tag: Visual edit
  • 22:3622:36, 21 February 2024 diff hist −33 MedicNo edit summary Tag: Visual edit
  • 22:3522:35, 21 February 2024 diff hist +1,204 N MedicCreated page with "{| class="wikitable" |Field Medic |Doctor |- | colspan="1" rowspan="4" |1st Level |Recieve 1st Aid and Diagnose skills at no cost |- |Knowledge Cycle is 1 SP cheaper/rank |- |Healing Touch- 1st aid reduced to a 30 count |- | |- |Doctors Orders |You have spent years getting specialized training in the art of healing the physical body. Each reset you 2 Medical Points, these are used to fuel your profession abilities. Stablize- You can spend 1 Medical Point and a 3 Counted..." Tag: Visual edit
  • 22:3122:31, 21 February 2024 diff hist +1,694 N SoldierCreated page with "{| class="wikitable" |Soilder |Officer |- | colspan="1" rowspan="4" |1st Level |Weapon Ward x 1/reset |- |Knowledge Warfare has a 1 SP discount |- |Recieves Power: Athletics |- | |- |Mess Hall |This ability cause’s characters with the Soldier background to gain 5Base Body Points that will last for an hour; after spending at least 10 minutes eating a meal with an Officer. This ability is passive and always on. |- |Motivate |Often times you are called to lead men to thei..." Tag: Visual edit
  • 22:2622:26, 21 February 2024 diff hist +1 ArtisanNo edit summary Tag: Visual edit

20 February 2024

19 February 2024

18 February 2024

  • 23:1823:18, 18 February 2024 diff hist −243 SmithingNo edit summary Tag: Visual edit
  • 19:5819:58, 18 February 2024 diff hist +555 RitualsNo edit summary Tag: Visual edit
  • 19:3519:35, 18 February 2024 diff hist +64 RitualsNo edit summary Tag: Visual edit
  • 04:0904:09, 18 February 2024 diff hist +7,737 N SmithingCreated page with "Smithing allows a character to create weapons, suits of armor, and shields. With higher skill the character can learn to modify those items to have additional effects to improve their use in combat. '''Armor (Type)''' This recipe allows the character to create suits of armor, based on the recipe the character is using. '''Armor Plating''' This simple item can be applied to a suit of armor to grant added protection, this will grant 10 Temporary Armor points. It takes..." Tag: Visual edit
  • 03:4503:45, 18 February 2024 diff hist −102 Scribe RuneNo edit summary Tag: Visual edit
  • 03:4503:45, 18 February 2024 diff hist +8,388 N Scribe RuneCreated page with "Scribe Runes allows a character to store a spell into a small stone to be used at a later time. To make a Rune, the character must have: the Recipe, the corresponding Components, and have the appropriate rank of Scribe Runes (Rank 1 for 1st& 2nd level spells; Rank 2 for 3rd& 4th level spells; Rank 3 for 5th& 6th level spells, Rank 4 for 7th& 8th level spells; and Rank 5 for 9th level spells and specials). A character can use runes up to 2 levels higher than the highest-l..." Tag: Visual edit
  • 03:1503:15, 18 February 2024 diff hist +31 ProductionNo edit summary Tag: Visual edit
  • 03:1003:10, 18 February 2024 diff hist +20,163 N EngineeringCreated page with "'''<u>ENGINEERING</u>''' Engineering allows a character to create locks, traps, bombs, and other technological devices. Unless otherwise stated, you must have the rank of Engineering equal to the production rank of the item in order to use it. Bombs- These are thrown items and require the use of a packet, preferably red. To throw the bomb the player must announce “Elemental Bomb”. Since it is an actual item they are throwing, they must have a free hand with which t..." Tag: Visual edit
  • 03:1003:10, 18 February 2024 diff hist −20,220 ProductionNo edit summary Tag: Visual edit
  • 03:0903:09, 18 February 2024 diff hist +7,728 N CookingCreated page with "'''<u>COOKING</u>''' Cooking allows for the creation of food items that can be consumed and give some benefit. Cooking, while considered a production skill, follows its own set of rules. Creation: All cooking recipes are unique and do not have a set cost based on their Rank, this is to reflect that while items might be equally difficult to make their materials can vary. When creating food items with Cooking the character must have the Recipe for the item they want to m..." Tag: Visual edit
  • 03:0903:09, 18 February 2024 diff hist −7,801 ProductionNo edit summary Tag: Visual edit
  • 03:0803:08, 18 February 2024 diff hist +12,929 N ChemistryCreated page with "'''<u>CHEMISTRY</u>''' Chemistry is the mastery of mixing the natural elements of the world and creating a useful and sometimes deadly product. Chemistry creates Elixirs, which can be imbibed similar to potions to have an effect on the drinker, Salves, which can be applied to a surface for some effect or so that the next unlucky soul to touch it is exposed to the chemical, and finally Vials of toxic chemical that can have assorted effect on the target. Unless otherwise..." Tag: Visual edit
  • 03:0803:08, 18 February 2024 diff hist −12,961 ProductionNo edit summary Tag: Visual edit
  • 03:0703:07, 18 February 2024 diff hist +6,263 N Brew PotionCreated page with "'''<u>Brew Potion:</u>''' Brew Potion allows the character to store non-offensive spells into potions to be used later. Potions can be used by any player that is free to make a drinking motion, which takes a 3 counted action. All potions have duration of 1 year, after which they expire and are no longer useable. To make a potion, the character must have: the recipe, the corresponding components, and have the appropriate Rank of Brew Potion (Rank 1 for 1st& 2nd level spe..." Tag: Visual edit
  • 03:0603:06, 18 February 2024 diff hist −6,223 ProductionNo edit summary Tag: Visual edit
  • 03:0403:04, 18 February 2024 diff hist −1 ProductionNo edit summary Tag: Visual edit
  • 03:0203:02, 18 February 2024 diff hist +12,967 ProductionNo edit summary Tag: Visual edit
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