Barrowmen
Advantages
Resist Psionics- Resist attacks with the "Psionic" tag; Gains 1 free Resist Psionics at 1st level, and an additional one for every 10 levels of their character. Additional can be purchased for 2 SP each.
Hardened Mind- May decline any application of Empathic Thoughts.
Disadvantages
Extra-planar (Abyss)
Make-Up of darken eyes, black make up filling in the area of the eye socket.
Powers
Abyssal Hunter While some live their existence out in peace you have devoted your life to hunting of the deep beasts. The character gains Favored Enemy: Abominations. Additionally they gain a +3 Bonus on Contested Rolls when Tracking such creatures.
Awakened Will (Cannot have Psionic Burst) This power allows the character to purchase Psionics. Characters that have Awakened Will may not have Psionic Burst.
Harden Will Through extensive focus you have learned to guard your mind from attacks. This changes their "Resist Psionics" ability into "Resist Mental".
Mind Blank* (Prerequisite- Harden Will) This power allows the character to completely shut their minds off to the outside world. This effect will last for 5 minutes when used, and grants the character the same protection as Mind Guard and their concentration cannot be broken, save for becoming Helpless. This power can be used twice per reset.
Psionic Burst (Cannot have Awakened Will) The character can use the ability "Arcane Psionic 10 Body" 2 times each reset, and one additional time for every 10 character levels they possess. This is mutually exclusive with the Awakened Will power.
Walker of the Sea In the Abyss you are able to move yourself slowly between land masses; and with Knowledge (Nautical) you are able to navigate using Abyssal ships.