Desert Elf
Advantages:
Resist Mind- Gains a free Resist Mind at 1st level, and an additional use for every 10 levels of their character. Additional can be purchased for 3 SP each.
Disadvantage:
Make-Up- Gold skin and pointed elf ears
Vulnerable: Psionics
Powers
Awakened Will This power allows the character to purchase the Vistek Attunement, with access to Abilities up to rank 10; however, they do not have, nor do they earn favor for it unless they join the Vistek Society. After joining, they will earn phantom Favor until reaching 45, at which time they will begin to accrue Favor normally toward Master and Grand Master ranks.
Empowered Will This power allows the character to deliver Psionic abilities by voice instead of by packet; doing so doubles the Psionic Point cost of the abilities. Using the abilities this way has a call of “VoicePsionic ”.
Sandwalker Due to a lifetime in the desert your body as adapted to traveling in the harsh condition. You are immune to the effects of Slow; as well you are not affected by movement penalties that are cause by Stone or Wind terrains.
Born Navigator You are capable of navigating between any two points on the same landmass with no outside assistance, so long as you are aware of the relative locations of your starting point in your ending point.
Mind Blank* Prerequisite: Awakened Will This power allows the character to completely shut their mind off from the outside world. This effect will last for five minutes when used, and grants the character the same protection as Mind Guard. Additionally their concentration cannot be broken, aside from becoming helpless. This Power can be used twice per reset