Medic
| Field Medic | Doctor |
| 1st Level | Recieve 1st Aid and Diagnose skills at no cost |
| Knowledge Cycle is 1 SP cheaper/rank | |
| Healing Touch- 1st aid reduced to a 30 count | |
| Doctors Orders | You have spent years getting specialized training in the art of healing the physical body. Each reset you 2 Medical Points, these are used to fuel your profession abilities.
Stablize- You can spend 1 Medical Point and a 3 Counted Action to Stabilze a target. |
| Delay Poison | You can expend 1 Medical Point and a 10 counted action to delay a Toxin that is currently affecting another character. |
| Cling to Life | You can expend 2 Medical Points and a 10 counted action to pause a dead characters death count. So long as you maintain contact with the target their count is paused. |
| Quickset | On the field of battle there is little time to waste, and you have learn the short cut of the body. You can spend a 10 counted action and 2 Medical Points to remove a "Maim Limb" effect on another character. |
| Clear the System | You can expend 2 Medical Points and a 10 counted action to "Cure Metabolic" on another character. |