Ley Mage: Difference between revisions

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There are a practiced few who have forged the waters of magic. At one time there were great colleges of magic scattered across the plane, but the Reality War laid waste to most of them. Once in the past they were known as Ether Mages, but that form lost its power with the turning of the ages. In modern days the mages have sought each other out through the streams of magic that bind the world. In the last few hundred years a few sparse but secretive schools have opened, students are hand-picked by the masters. Once an initiate has accepted an invitation they seemingly vanish from existence, because to master the ether you must survive the fury of a Ley Line. The raw energy of the ether in a Ley Line destroys most, but those proven few with the gift become part of it. This causes them to become one with the power that binds the world but strips away all they were. To be accepted into this attunement the character must have at least Ley Magic: Arcane Spell and Knowledge Astronomy 5, and then must undergo the trials set by the leaders of the group, known as Serc’ci.  
There are a practiced few who have forged the waters of magic. At one time there were great colleges of magic scattered across the plane, but the Reality War laid waste to most of them. Once in the past they were known as Ether Mages, but that form lost its power with the turning of the ages. In modern days the mages have sought each other out through the streams of magic that bind the world. In the last few hundred years a few sparse but secretive schools have opened, students are hand-picked by the masters. Once an initiate has accepted an invitation they seemingly vanish from existence, because to master the ether you must survive the fury of a Ley Line. The raw energy of the ether in a Ley Line destroys most, but those proven few with the gift become part of it. This causes them to become one with the power that binds the world but strips away all they were. To be accepted into this attunement the character must have at least Ley Magic: Arcane Spell and Knowledge Astronomy 5, and then must undergo the trials set by the leaders of the group, known as Serc’ci.  


Title-Serc’ci  
'''Title - Serc’ci'''


Rank Ability  
'''Rank / Ability'''


1 Meta Augmentation  
1. Meta Augmentation  


2 ManaSink  
2. ManaSink  


3 Meta Augmentation  
3. Meta Augmentation  


4 Tame the Ether  
4. Tame the Ether  


5 Ethereal Walk x 1/Reset  
5. Ethereal Walk x 1/Reset  


6 Spell Turning  
6. Spell Turning  


7 Meta Augmentation  
7. Meta Augmentation  


8 +10 Spell Pool  
8. +10 Spell Pool  


9 Ethereal Walk x 1/Reset (2 Total)  
9. Ethereal Walk x 1/Reset (2 Total)  


10 Mana Flare
10. Mana Flare

Latest revision as of 19:00, 13 May 2024

There are a practiced few who have forged the waters of magic. At one time there were great colleges of magic scattered across the plane, but the Reality War laid waste to most of them. Once in the past they were known as Ether Mages, but that form lost its power with the turning of the ages. In modern days the mages have sought each other out through the streams of magic that bind the world. In the last few hundred years a few sparse but secretive schools have opened, students are hand-picked by the masters. Once an initiate has accepted an invitation they seemingly vanish from existence, because to master the ether you must survive the fury of a Ley Line. The raw energy of the ether in a Ley Line destroys most, but those proven few with the gift become part of it. This causes them to become one with the power that binds the world but strips away all they were. To be accepted into this attunement the character must have at least Ley Magic: Arcane Spell and Knowledge Astronomy 5, and then must undergo the trials set by the leaders of the group, known as Serc’ci.

Title - Serc’ci

Rank / Ability

1. Meta Augmentation

2. ManaSink

3. Meta Augmentation

4. Tame the Ether

5. Ethereal Walk x 1/Reset

6. Spell Turning

7. Meta Augmentation

8. +10 Spell Pool

9. Ethereal Walk x 1/Reset (2 Total)

10. Mana Flare