Exemplar: Difference between revisions

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(Created page with "'''Advantages'''  2SP discount on Engineering  +1 Base Damage with Guns  Refit heals up to 25 points of Body.  Resist Metabolic- Exemplars receive 1 resist at 1st level and every 10th level for free, and may purchase more for 5SP each. '''Disadvantages'''  No bleed out count, when reduced to 0hp they immediately are reduced to Dead.  Makeup - stitched skin, or rivets/mechanical prosthetics  Can only have the Craftsman, Soldier, Commoner...")
 
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 No bleed out count, when reduced to 0hp they immediately are reduced to Dead.  
 No bleed out count, when reduced to 0hp they immediately are reduced to Dead.  


 Makeup - stitched skin, or rivets/mechanical prosthetics  Can only have the Craftsman, Soldier, Commoner, and Scholar Backgrounds
 Makeup - stitched skin, or rivets/mechanical prosthetics


Only receives 5 points of healing from all sources of Restoration healing effects.
Can only have the Craftsman, Soldier, Commoner, and Scholar Backgrounds 


'''Powers'''  
'''Powers'''  

Revision as of 17:20, 21 June 2024

Advantages

 2SP discount on Engineering

 +1 Base Damage with Guns

 Refit heals up to 25 points of Body.

 Resist Metabolic- Exemplars receive 1 resist at 1st level and every 10th level for free, and may purchase more for 5SP each.

Disadvantages

 No bleed out count, when reduced to 0hp they immediately are reduced to Dead.

 Makeup - stitched skin, or rivets/mechanical prosthetics

 Can only have the Craftsman, Soldier, Commoner, and Scholar Backgrounds

Powers

Integrated Emergency Stabilizer An Exemplar with this power gains a bleedout count, effectively removing the racial Drawback.

Seamless Integration An Exemplar with this power may have his Body repaired by anyone with Repair Skill (including the Exemplar himself so long as he is not helpless). At the end of the repair, the Exemplar is healed for up to half of their maximum Body Points, all toxins removed from their body and up to 2 limbs regenerated.

More Machine than Man You rely more heavily on your mechanics than your organics and can function even with all of your tissue shut down. This power allows you to be saved from death via a Rebuild spell, somewhat cheaper and more widely available than the more routine Life effect. Life still functions correctly on you; this is an addition-to rather than a replacement-of.

Tactical Network You have a link to your fellow Exemplars, and may communicate with them silently over great distances. This allows you to speak with any other Exemplar that also possesses this Power via out-of-game means (tactics in a hold if you can do it without disturbing others, texts, OOG runners delivering messages, take your pick). This does not function across planar barriers or over extreme distances, and provides no warning when it fails. Networked Exemplars must rep an antenna or other obvious communications gear.

Overclocked* You have the ability to turn your neurons up to 11 and focus on a single task, this ability can be used twice each reset. When activated the character gains one of the following benefits: add 5 Successes to the Contested Roll for Disable, or Reduce Crafting Time of a single item by 50%, or can get hints on a puzzle or riddle from plot.

Heavy Chassis While you’re not as sturdy as the less intelligent earlier models, you were designed to take the big hit and keep going. Heavy Chassis Exemplars gain 2 Resist Physical per tag reset.