Medic: Difference between revisions
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(Created page with "{| class="wikitable" |Field Medic |Doctor |- | colspan="1" rowspan="4" |1st Level |Recieve 1st Aid and Diagnose skills at no cost |- |Knowledge Cycle is 1 SP cheaper/rank |- |Healing Touch- 1st aid reduced to a 30 count |- | |- |Doctors Orders |You have spent years getting specialized training in the art of healing the physical body. Each reset you 2 Medical Points, these are used to fuel your profession abilities. Stablize- You can spend 1 Medical Point and a 3 Counted...") |
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Your time working with the sick and wounded has paid off, you often find that you are drawn to those in need of your care, and you value the lives of others highly; life is precious. | |||
* Receives the First Aid and Diagnose skills at no SP cost. | |||
* Healing Touch: When performing First Aid, on a dying target, the count is reduced to 30 seconds from the normal 1 minute count; additionally, they can choose to heal the target for 5 points. | |||
* Receives a 1 SP discount on Knowledge (Cycle). | |||
Latest revision as of 17:44, 15 May 2024
Your time working with the sick and wounded has paid off, you often find that you are drawn to those in need of your care, and you value the lives of others highly; life is precious.
- Receives the First Aid and Diagnose skills at no SP cost.
- Healing Touch: When performing First Aid, on a dying target, the count is reduced to 30 seconds from the normal 1 minute count; additionally, they can choose to heal the target for 5 points.
- Receives a 1 SP discount on Knowledge (Cycle).